Enable Measureit
Edit > Preferences > Add-ons > search 'measureit' > Check box
then, you can see measureit from 'View' panel.
Add texture image
Select object > Material objects > New > Surface > Diffuse BSDF > Color > Image Texture > Open > Load image
Rendering
F12
Rendering view point set
Ctrl+Alt+0
Rendering background color change
World property tab > change 'Color'
Rendering with outline
Select object > Material property tab > + > New > Selecb Base color > Check 'Backface Culling' > Modifier properties tab > Add Modifier > Solidify > Materials > Set ' Material Offest' > Normals > Check 'Flip'
Working at mm scale
Grid change
Overlays > change 'Scale' to 0.001
Scale change
Scene properties > Unit System 'Metric' > Length 'Millimeters' > Unit Scale '0.001'